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LOCAL RACE ENGINEER / CLOSED ALPHA

Eyes on the track.
Engineer on the radio.

Fuel. Pace. The gap ahead. Your local Race Engineer turns race data into answers — so you can stay in the driving seat.

Windows · iRacing · Runs on your PC · TeamManager optional

APP SCREENS · DEMO DATARACE ENGINEER + TEAMMANAGER
Race Engineer desktop app on the Race Ready page: readiness checks for iRacing, telemetry, speech and TeamManager, the recent radio exchanges and the current session. (opens the full-size image)
Race Engineer · Race ReadyDemo data
TeamManager Overview: iRacing profile with race statistics, ratings by category, an activity heat map and a table of the last races. (opens the full-size image)
TeamManager · OverviewDemo data
TeamManager team event workspace on the Schedule tab: a stint plan with start, end, driver and laps per stint, and the fuel and pit service table below. (opens the full-size image)
TeamManager · Team event planningDemo data
TeamManager League planning: a session with driver evidence progress, driver filters, favorite drivers and the all drivers table, next to the session facts. (opens the full-size image)
TeamManager · League planningDemo data
TeamManager Pitwall in its demo scenario on the Timing view: race, lap time and car summary, standings for four fictional cars and the sector table. (opens the full-size image)
TeamManager · Pitwall demoDemo data
SAMPLE DATA · NOT LIVE RACESReal app screenshots
PUSH-TO-TALKFUEL & PACESPOTTER CALLSVOICE CLONING

01 / THE CONNECTED GARAGE

One driver.
A whole team behind you.

Race Engineer works on its own. TeamManager connects events, availability, stint plans and the Pitwall with the driver’s local engineer.

Local Race EngineerClosed Alpha · Driver & radioTeamManagerEarly Alpha · Team & eventLeague planning EARLY ALPHAField context from league results

02 / STAY IN THE DRIVING SEAT

Your eyes stay on the track.
Your engineer runs on your PC.

A local engineer for the driver. A place to prepare with the team.

Cinematic endurance racing operations room overlooking the circuit
Endurance racing, from preparation to the driving seat. Concept artwork.

03 / YOUR RACE, CONNECTED

Start with the driver.
Grow into the team.

Race Engineer starts with the driver. TeamManager is where the team prepares events, plans stints and follows the race on the Pitwall.

CLOSED ALPHA

01 / DRIVER & RADIO

Local Race Engineer

Your questions.
Your engineer.
Right there with you.

Ask by push-to-talk about fuel, pace, gaps, opponents and pit stops. Hear spotter calls while you focus on the track.

Fuel and pit strategy is built in: how much to save per lap to gain a lap or skip a stop, and when your pit window opens. It is still being tested. Voice Cloning is opt-in.

Explore the engineer ↗
EARLY ALPHA

02 / TEAM & EVENT

TeamManager

Prepare together.
Adapt as a team.

One shared workspace for events, driver availability, stint plans and the Pitwall, connected to the local Race Engineer. Usable today, with rough edges. Your Overview shows your iRacing profile and race history once your account is connected.

League planning already brings opponent pace from published results into your preparation, so the team can plan with the field in mind.

Next: pit predictions that show where you and your rivals rejoin after a stop, and a race plan that updates as fuel use and conditions change.

LATER

Coaching & Setup Guidance

Post-race coaching and setup guidance to help drivers review their pace. Not in the Alpha yet, and no date.

Follow the team roadmap ↗

04 / A FAMILIAR VOICE

Your engineer.
Your kind of voice.

Opt-in Voice Cloning brings a familiar voice to your Race Engineer. Create a voice profile in the desktop app, then hear your race calls in that voice.

Natural Radio, an optional layer that varies the wording of routine messages, is planned but not part of the Alpha yet. When it arrives, spotter and safety calls will never depend on it.

Charles voice sample. Press play to listen.

VOICE CLONINGPERSONAL / LOCAL

“Your voice.
Your race engineer.”

A voice you recognise on the radio.

05 / THE ROAD AHEAD

Built for the long run.

What you can test today, and what comes next. No promised dates.

In Alpha testing

  1. Local Race Engineer

    Answers about fuel, pace, gaps, opponents and pit stops from your live iRacing data.

  2. Push-to-talk questions

    Press a wheel button or key and ask. Answers come back over the radio. Testing with real wheels and headsets on Windows is still under way.

  3. Fuel and pit strategy

    How much fuel to save per lap to gain a lap or skip a stop, and when your pit window opens. Built in, still being tested.

  4. Spotter calls

    Calls for cars alongside and incidents ahead, so your eyes stay on the track.

  5. Voice Cloning

    Opt-in voice profiles for a familiar engineer on the radio. You record or import your sample on your PC. Final Windows testing is still ahead.

  6. Team planning

    Events, driver availability and stint plans in one shared workspace, plus an Overview of your iRacing profile and race history once your account is connected. Usable today, with rough edges.

  7. Pitwall

    A read-only live view of the race with timing and your car's data. Early Alpha and incomplete: the track map and pit and pace context are still being built.

  8. League planning

    League sessions and field context from published results, with favorite drivers. Early Alpha.

Coming next

  1. Pit predictions

    Where you rejoin after a stop, and where your rivals rejoin if they pit now.

  2. Plan vs race

    See where the race drifts from the plan: stint lengths, fuel and pit stops.

  3. Team strategy updates

    A live remaining-race forecast is available in early form. Next: fuel and pit numbers from the car keep the shared plan up to date as the race changes.

  4. Weather in the plan

    Weather and track-temperature trends inside the race plan.

  5. Strategy options

    Build and compare strategy options before the race.

  6. Natural Radio

    Optional local wording, so routine messages stop sounding the same every lap. Not part of the Alpha yet.

06 / BEFORE LIGHTS OUT

Before you install.

Can I try Race Engineer?

Race Engineer is in a closed Alpha with a small group of drivers. Email info@teammanager.cc and we will let you know when there is room. Approved testers download it after signing in.

Does Race Engineer need TeamManager?

No. Its race features run on your PC. TeamManager adds team planning and the Pitwall. Approved Alpha testers sign in to download.

Is Natural Radio available?

Not yet. Natural Radio is a planned, optional local layer that would vary the wording of routine radio messages. It is not part of the current Alpha, and when it arrives, spotter and safety calls will never depend on it.

What kind of PC do I need?

Race Engineer runs on 64-bit Windows 10/11 with iRacing. Start with a modern six-core CPU and 16 GB of RAM; 32 GB gives more headroom. These are provisional; see the hardware estimates.

Can I choose my engineer’s voice?

Yes. Pick a voice in the desktop app, or opt in to Voice Cloning to create a personal voice profile. Recording or importing a sample happens on your PC.

Is TeamManager ready for my team?

You can use it today for events, availability, stint plans and the Pitwall, but it is early Alpha: expect bugs and changes. There are no promised release dates.

THE NEXT STINT STARTS HERE

Your next stint.
With an engineer on the radio.

Request Alpha access ↗

Already an Alpha tester? Open TeamManager